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Strategy - Territory of farmers (game). Secrets of the farmer's territory cheats, agrobucks for free, codes for money Game farmer's territory building materials

House and plot

You need to collect 13,000 experience points. It takes the same amount to go from level 35 to 36. And twice as much to go from level 48 to 49.

The agrobaks that you collect at the very beginning should provide you, first of all, with a territory that cannot be expanded for coins. Agrobaks cannot be spent on any nonsense, despite the fact that at the first levels you can’t buy anything else. Accumulate agrobucks until you reach a level at which purchases at adequate prices become possible.

All factories and animals can be bought with coins.

Agrobaks, first of all, go to the expansion of the field and the purchase of an industrial zone.

It would be more profitable to buy the maximum expansion of the field right away, but it is available after level 30, and it takes forever to get to it with the original 12x12 field. So it is optimal to buy somewhere in the middle, between 17x17 and 35x35.

After that, buy an industrial zone. Small and Medium are too tight. Very Large is available from level 24. Choose according to the situation, Large or Extra Large. The more the better, of course.

How to earn a lot of coins quickly

The recipe is simple and well known. Grow cabbage and feed it to ostriches. And 35 coins (cabbage seeds) turn into 178 (ostrich eggs).

How to earn experience points

To get as many experience points as possible, you need to load the raw materials into the factory or animal as many times as possible. You need one or two long chains. For example, clover(+1) → cow(+1) → cheese cooker(+1). In total, from one crop of clover we get 3 experience points.

Longer chain - more experience points - faster progress through the levels.

It is more profitable to replace one crop of clover with blueberries. But it will take a lot of hives, the bees should pollinate the entire clover in half an hour or an hour. The most successful will be to build three times less hives than beds. For example, if we have 900 beds, then we need 300 hives. Then they will process all the fields in 10 minutes without additional actions on our part.

In the chain I described, you can get 9 experience points per day from each bed. That with, say, 900 beds, will give us 8100 points per day. Or 2 levels per day (after the 50th).

If there is free space (in the industrial area or in the field), then you can plant those trees that are processed at the juice factory. This can be parallel to get +1 experience for each tree.

If it is impossible to collect honey from the entire clover crop (in a reasonable time), which means there is no paired component for jam, then you can do this:

Or like this:

The experience points are the same, but the "window" for harvesting is larger. Technically, you can plant and harvest clover even three times if you live not at home, but inside the game :)
In general, experiment, share discoveries.

Another way to upgrade experience or how to exchange coins for agrobucks

Every time you build a factory, animal pen, etc., you are given experience points. There are no restrictions on the construction and removal of objects. So build, get experience points, delete and build again.

For building a chicken coop (5,000 coins) you get +50 experience points, 4 more chickens (700 coins each) bring +200 points to this chicken coop, which in total gives +250 experience points for 5000+4*700=7800 coins. Total, 31 coins for +1 experience point.
For building a country house, you get 700 experience points. The house costs 35,000 coins. It's 50 coins for +1 experience point.

In this article you will find Secrets of the Farmer's Territory how to get money for free without downloading bots and cheats. Secrets will allow you to get a significant advantage and get the biggest sets of agrobucks and coins from the game store. This will allow you to level up, expand the farm without limiting and frequently entering the game. The game differs from similar pure farming, here it is the key and only motive for development. No side plot, plant plants, grow a variety of animals and expand the territory. Coins and agrobucks in the game are needed to automate processes. A game Farmer territory allows you to expand your possessions so much that you will not have time to complete all the tasks. Money will allow you to remove routine tasks from you and occupy only your favorite things. The game can be played in social networks vkontakte and classmates. Use secrets and tips to quickly level up and expand your domain.

Farmers Territory codes:

  • Agrobaks in the game are the premium currency. They allow you to speed up processes and automation points, which give the main advantage. To get 1,500 agrobucks for free, enter - areaFERM_ry29us10
  • The game store has dozens of branches with hundreds of items. Coins will allow you to buy the items you need without restrictions. Code for 1,800,000 coins for free - areaFERM_al84ud71

These secrets will allow you to play without investing personal money and buy the most expensive items in the game store. Download cheat Territory of farmers, or you won't have to use bots if you know how to enter 2017 codes. Having resources allows you to gain more experience and level up faster, this unlocks new types of plants and animals that you can buy and use on your farm.

Secrets of passing and receiving money:

Development in the game will depend on your ability to automate processes. Cope with all the tasks and a large area is not able to be the biggest fan of the game. Unless you play it all day long. In order for processes and development to take place without you, you will need agrobucks Territory of farmers. This will allow you to expand and develop the production of products when the rest of the work can handle a small part of the work.

Use money to level up the farm. In addition to functional items, the level will depend on the decor and design of your farm. These quests are enjoyable and rewarding, with unlimited resources you can take on the look closely. Players are looking for Hack Farmers Territory to allow you to buy all items in the store. But this can be done without violating the rules of the game, using secrets.

Expand the map, buy items from the "Extra" section and use rare, expensive seeds. Crafted products from rare items and plants will allow you to get more rewards and experience points. The level will affect the availability of all items in the game store. The game has more than 20 million players, so to reach the top players and play Free Farmers Territory you need to follow the steps in the instructions and get agrobucks, coins and automation points for free.

Farmers Territory is an online game. A couple of tens of millions of players play it for sure. It is available on several social networks. networks. This game is a little childish, but I can still say that most of my neighbors are far from being children. It is played by people of all ages. Still, it requires perseverance and a lot of free time.


In the territory of the farmers, you can create a farm and a couple of islands to your liking. The main thing is to buy more plots, so that there is where to turn around.


Extensions are sold for aggro bucks, which can be purchased for real money or earned in the game.

For each level is given a dollar and plus in the game there are constantly different contests where you can also win them and other different prizes.


It is also now good to pass the levels by harvesting and getting higher experience points (which are needed to complete the levels) by harvesting, reaching a new medal in the Agronomist Experience.

You can also buy or win, as well as grow animals from eggs, which, when collected, will also give you coins and experience points. It is very important to have enough neighbors actively playing and giving gifts so that you can build the objects you need.

Previously, there were bans and it was possible to breed existing animals,


But now the developers have fixed them and the best replacement would be to get medals in the Agronomist Experience achievement.


The game has a character that you can dress up and change clothes and watch how he amusingly drips beds during the game. There is an opportunity to visit your neighbors' plot and harvest their crops and help them grow it sooner.

If you have several pages on the social network, then you can help yourself in the game.

The game has many islands that can be reached by completing tasks.

Question:
CAN I RESTART THE GAME?

Answer:
The game cannot be restarted.

Question:
HOW MANY LEVELS ARE THE GAME?

Answer:
The number of levels in the game is not limited.
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Question:
WHY ARE EMPTY CAGES INSTEAD OF PED OR BUILDINGS?

Answer:
You need to wait for the page with the game to fully load, if the objects have not loaded, you need to refresh the page with the Ctrl + F5 button combination.
If this does not help, then follow the step-by-step steps described here:

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Question:
INDICATOR IN THE GAME: WHAT DOES IT MEAN?

Answer:
This is an indicator of game data transfer to the server. Depending on the state, the indicator takes on a different color:
- green with pink border: data successfully saved to the server
- blue: waiting to save data
- green: data transfer to the server
Do not close the application while the blue or green indicator is on -
wait for the data transfer, in order to avoid the loss of objects from the field!
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Question:
WHY IS THE SAME BORDER EXPANSION OR THE SAME INDUSTRIAL AREAS FOR DIFFERENT AMOUNT OF AGROBACKS IN THE STORE?

Answer:
When you reach a certain level in the game, you get the opportunity to purchase an expansion or an industrial zone at a significant discount.
Question:
HOW TO GET AGROBACKS?

Answer:
Agrobaks in the game can be obtained for completing new levels, invited friends, as well as for every 5 days in the game without skipping the entrance to the game.
In addition, you can buy agrobucks for SMS and other payment methods.
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Question:
WHAT IS AUTOMATION AND HOW TO USE IT?

Answer:
Automation is needed in order to get rid of the need to feed the animals yourself or load raw materials into factories, as well as collect finished products. If automation works, it will all be done automatically. Automation points are spent for each such action. In addition, tractors operating in automation mode allow you to harvest and plant seeds also without the use of "manual labor".
Automation is purchased only for agrobucks in the corresponding section of the store.
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Question:
TRACTORS, WHY ARE THEY NEEDED? HOW DO THEY WORK?

Answer:
The red tractor can collect 100% ripened and plant any type of plants (except trees and flowers) of your choice, you must set the desired type of plants using the switch (it plants the same resource that it collects at the same time).

The fruit (blue) tractor can harvest fruits from trees when the crop is 100% ripe.

Flower tractor - collects 100% ripe flowers.

To start the tractor, put it in automation mode (like any factory).
When the tractor is working, automation points are spent, which must be purchased at the store. To operate the tractor must be automated.

Upon purchase, put the tractor in any free place in your field. When the tractor is working, they do not move across the field, they remain in place.
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Question:
HOW TO COMPOSE AND SEND BOUQUETS AND FLOWERS?

Answer:
In order to create a bouquet of flowers, you need to move the mouse cursor over the flower shop, click on it, a window with bouquets of flowers will open, if you have the necessary flowers, then the "Give" button will be active under the bouquet. The flower shop is not under construction. You can buy it in the store, the "Factories" section and install it on the field in any location.
In order to give Flowers to a neighbor, you need to enter the Warehouse, select the Flower you need to give, then "Give" and select the recipient.
A new tab has been added to the Florist's House - "Bouquets". By opening this tab, the player can create a bouquet of flowers grown in the beds. After creation, the bouquet goes to the Warehouse, section "Products of factories". Bouquets created in the Florist's House are not given or placed on the playing area.
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Question:
HOW TO USE FERTILIZERS?

Answer:
You buy fertilizers in the store, put the bag in any place on your field, click on the bag, then on the bed with the planted plant. Growth time is reduced by 25%.
Tree Fertilizer is used similarly. Tree Fertilizer does not affect Fruit Groves.
Fertilizers are purchased only for agrobucks in the corresponding section of the store.
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Question:
WHEN I VISIT FRIENDS, I SEE A BAG OF FERTILIZER ON THE MENU. WHAT ARE THEY INTENDED FOR?

Answer:
When you install Fertilizers for Garden Beds on your game plot, - a 25% bonus is given - to fertilize your friends' plots, thereby helping them grow crops faster. To fertilize a friend's field, click on the fertilizer bag, then on the friend's planted beds.
You can’t use bonus fertilizer on your field, only with friends.
Question:
IS IT POSSIBLE TO GIVE AGROBACKS TO A FRIEND?

Answer:
Agrobucks themselves cannot be presented, you can buy a gift for agrobucks in the store and give it to a friend.
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Question:
WHAT IN THE GAME CAN I GIVE A FRIEND?

Answer:
You can give your friends daily gifts for free (once every 24 hours to the same friend).

In addition, in the store you can buy as a gift to a friend:
Animals: Black duck; Black Lama; Purple Ostrich; Black Ostrich and others.
Factories: Juice Factory, Ostrich Pen, Llama Pen, Cheese Cooker and Ketchup Machine, etc.
Various types of decor;
Automation and tractor;
fertilizers;
Expanding boundaries, etc.
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Question:
HOW OFTEN CAN I SEND DAILY FREE GIFTS TO FRIENDS?
WHERE DO THE GIFTS COME FROM, ON WHAT THEIR QUANTITY AND ASSORTMENT DEPENDS?

Answer:
By hovering over the icon of a neighbor in the neighbors feed (the feed is at the bottom of the playing field), you can see a list of the desired gifts needed for construction, provided that your friend has created a wish list (Wishlist). Available material for giving to neighbors, you can see by clicking on the Gift Store icon, the Gift Store icon is located on the right side panel of the playing field in the form of a gift icon.
Free gifts are given randomly, 1 - 3 times a day, every 8 hours, in the amount of no more than 150 pieces, their assortment and quantity depend on your game level and the number of friends in the game. Chance plays a big role in replenishing the range of gifts - today you can get one thing in large quantities, and tomorrow something completely different.
The number of gifts for giving cannot exceed the number of friends on the page, provided that the gift warehouse is completely unloaded, the gifts are updated regularly, if the number of material units reaches the number of friends on your page, then the gifts will not be updated until the gifts are given away.
Every day, if you visit the game three days in a row, you will receive an additional "Gift of the Day" in the form of 10 materials for giving friends.
You can give these materials in the same way as regular gifts (through the Wishlist icon, or by clicking on the active "Gift" button and selecting the recipient).
You can give a gift of the day to a friend if a daily gift has not been sent and vice versa.
The unused amount of materials in the "Gift of the Day" burns out when the game day is updated. You will again receive an additional "Gift of the Day" in the form of 10 materials for giving to friends. The type of material in the "Gift of the Day" changes daily, randomly.

Gifts received from friends are displayed in the "Received" section only in the amount of 512 items.
As the "Received" section fills up, previously received gifts become invisible and are replaced by new ones.
In order to accept previously received gifts, it is necessary to unload the gifts section (gifts can be accepted or sold).

The principle of counting the number of gifts in the "Gifts" section:
1. All gifts (for sending and receiving) are summarized.
2. The number of gifts for the reception is counted individually (one item is equal to one unit in the summation of the total).
3. The number of gifts to give is calculated by the name (type) of the item, for example, 5 boards will be considered 1 unit in the summation of the total.
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12:39
Question:
WHAT ACTIONS GIVE EXPERIENCE POINTS AND HOW MUCH?

Answer:
The level in the game increases by gaining experience points.
Experience is given for:
1. Digging up the beds (1 unit).
2. Planting seeds (1 unit).
3. Feeding animals and loading raw materials into factories (1 unit)
4. Purchase of factories and animals (different number of units depending on the cost of the factory or animal)
5. Planting trees.
6. Collecting bonuses from exotic animals and some buildings.
7. Collection of crops from the beds and fruits from the trees (depending on the medal of excellence).
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Question:
HOW TO MOVE AN OBJECT?

Answer:
To move an object, click the Move button (crossed arrows) and select the object. Click on the desired object, release the mouse button and move the object to the desired location and click on it.
To select a tree for moving, click on the very bottom of the trunk, at the root.
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Question:
HOW TO ROTATE AN OBJECT?

Answer:
To rotate an object, click the Move button (crossed arrows) and select the object. A brown circle with an arrow will appear at the bottom left of the object - click on it and rotate it.
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Question:
WHY DOES A JUICE PLANT PROCESS ONLY - ORANGE, A PICK PLANT - TOMATOES AND EGGLANTS, A YOGURT PLANT - MILK AND ORANGE, A CHIPS PLANT - POTATOES AND TOMATOES, A SPINNING WHEEL - BLACK ENG. WOOL? HOW TO LOAD OTHER RAW?

Answer:
In factories that use different types of raw materials, there are round switches. Click on the switch with the left mouse button and select the desired type of raw material to download from the menu that appears.
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Question:
HOW TO MAKE BEES FLY OUT OF THE HIVE AND MAKE HONEY?

Answer:
Grow clover to 100% - they themselves will fly out of the hive to pollinate it and collect pollen for honey production. Pollinated clover (which differs from unpollinated in a yellowish tint) can be collected and fed to a cow or sold. Bees do not pollinate clover in greenhouses.
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Question:
HOW MANY ADDITIONAL DUCKS, LLAMA AND OSTRICHES CAN I BUY FOR A PAD OR POND?
IS IT POSSIBLE TO SELL ONE OR MULTIPLE DUCKS OR LAMAS AND ONE OSTRICH OR MULTIPLE OSTRICHES? HOW MANY PEACOCKS CAN BE IN A PAD?

Answer:
There can be no more than 5 chickens in the coop at the same time.
There can be no more than 5 ducks in the pond at the same time.
There can be no more than 3 ostriches and llamas in the corral at the same time.
You cannot sell a chicken, duck, llama, ostrich separately from the pond, chicken coop and corral.
There can be no more than 4 peacocks in the corral.
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Question:
WHAT IS INDUSTRIAL ZONE?
WHAT SIZE IS IT?

Answer:
The industrial zone is an additional area where you can not dig up beds and put greenhouses, but you can move all factories, animals and trees, as well as a house there.

The industrial zone joins the upper and left boundaries of the site, in the shape of the letter "G". When purchasing an extension, the industrial zone increases in accordance with the new extension.

The industrial zone can be small (2 cells wide),
medium (4 cells), large (6 cells) and very large (8 cells) and (10 cells).

When acquiring industrial zones, they are not summed up, but the maximum of the acquired ones remains.
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Question:
WHAT IS A DECOR ZONE, WHERE IS IT LOCATED AND WHAT IS IT NEEDED TO PURCHASE IT?

The decor zone is an additional area where you can’t dig up beds, put greenhouses, stir factories and animals, but you can move all the decor, houses and trees there.

The decor zone is across the river at the top of your farm. This zone can be expanded in the "extensions" section of the store. In the decor zone, you can install any objects from the store section of the same name, as well as some trees.

In order to acquire a decor zone, you need to build a bridge (when changing the bridge, the decor zone does not disappear). After the construction of the bridge is completed, a 12x12 decor zone will be available to you and you will be able to further expand the zone for agrobucks.

When purchasing a decor zone, they are not summed up, but the maximum of the purchased ones remains.
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Question:
I DID NOT GIVE A BONUS FOR 5 DAYS, WHY?

Answer:
There is no daily bonus in agrobucks in the game!
Enter the game every day and get bonuses, and on the fifth day of the game you will receive a super prize - agrobaks!
Bonus agrobaks will be added if you adhere to all the conditions for its accrual:
1. You must enter the game once a day for 5 days.
2. The countdown of the bonus for receiving agrobaks starts from the first day of downloading the application.
3. The second bonus, in coins, you will receive exactly one day after the first download of the application.
4. If you missed one day, the bonus countdown starts from the first day.
After 5 days of gameplay, you will receive your bonus agrobax.
After 30 days, if you have not missed the days of entering the game, the countdown starts from the first day.
Read carefully what is written in the notice.
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Question:
WHAT ARE THE REQUIREMENTS TO SUCCESSFULLY ENTER THE TOP 100?

Answer:
TOP players is a special rating that allows you to determine the best players in this application. To get there, you need to meet several conditions:
1. Have a sufficient number of different crops, plants, trees and animals on the field
2. The above must be varied
3. It is desirable to have a maximum expansion and an industrial zone
4. The presence of a variety of equipment in the industrial area and tractors
5. The presence of a variety of decor items and buildings on the field.
6. General high level in the game
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Answer:
Rating is an indicator of the frequency of entering the game, the variety of decor and other things on your farm.
Together with the level, this determines the place in the Top 100.
If you are not in the Top 100, then you cannot see your rating.
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Question:
WHAT IS A WISH LIST AND HOW TO ADD IT?

Answer:
To add materials for building or creating medicines to the wishlist, you need to click on the object under construction, or go to the Veterinarian's House.
1. In the upper right corner of each material, the "+" icon - click it.
2. A window will open at the top of which displays your "Wish List", below it "Add to Wish List" and a list of materials with the icons " " .
3. By clicking on the "+" this material will be added to the wish list.
5. If you no longer need any material, you can remove it from the wish list by clicking on the "-" icon.
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Question:
HOW TO GIVE A FRIEND AN ITEM THROUGH THE WISH LIST?

Answer:
Hover over the friend icon. If your friend has created a wishlist, you will see the wishlist. Under the desired item, click Donate. If there is no Gift button, then you have already given something to your friend today or you do not have this item.
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Question:
WHAT ARE LETTERS AND WHY DO THEY NEED IT?

Answer:
With the help of letters, you and your friends can share their experience with each other, when the next game level comes or after receiving a title for certain game merits (for example, "Agronomist", etc.), also ask for items for completing quests, invite to positions, excursions, etc.
The game has a limit of responses to letters:
1. Your responses to letters to neighbors - 30 pieces per day (consent to excursions, acceptance of experience, sending items on request, etc.).
2. The limit for receiving items in response to your letters from your friends is 50 items per day (your requests for items, including pet food).
Items are counted towards the limit after they get into the gifts section, regardless of whether you accepted them.
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Question:
WHY DID YOU NOT GIVE A BONUS FOR AN INVITED FRIEND?

Answer:
Bonuses for invited friends are awarded if the friend you invited (and not the neighbor) started the game by clicking the "Accept" button and waited for the game to fully load immediately after clicking this button. It is also possible that your friend has not been fully trained. If the bonus for friends is not credited, it means that the conditions described above have not been fully met.
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Question:
I DID NOT SAVE THE GAME CHANGES, I LOST EXPERIENCE AND GAME CURRENCY, WHAT SHOULD I DO?

Answer:
In the upper right corner of the game screen there is an indicator of the progress of saving and transferring data to the server. Please try not to refresh the page or close the application when the indicator is active, this will help to avoid sudden losses and save your game progress.
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Question:
I GET THE SAME EXOTIC WHY?

Answer:
Drop-down gifts are random, but this does not mean that each time a different animal should appear, because. their range is not so wide.
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Question:
DID NOT GIVE AUTOMATION FOR ACHIEVEMENTS, WHY?

Answer:
Automation points are automatically credited to the appropriate scale.
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Question:
I BOUGHT EXOTIC, AND IT WAS LOST.

Answer:
Only one animal comes out of one box. You can find it in the warehouse in the "Things" section.
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Question:
HOW MANY GIFTS CAN I HAVE?

Answer:
The number of gifts in the game is not limited, but the counter correctly displays only 512 received. We strongly recommend that both senders and recipients dispose of all existing gifts in order to be able to use new ones. At the same time, already received, but still invisible gifts will appear immediately, as soon as they cross the border of 512 pieces after restarting the game.
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Question:
IVAN APPEARED IN THE NEIGHBORS - WHO IS THIS?

Answer:
Ivan - a virtual character - a neighbor, 2 levels higher than yours.
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Question:
IS IT POSSIBLE TO REMOVE IVAN FROM NEIGHBORS?

Answer:
You cannot remove Ivan from the neighbors.
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Question:
WHAT IS IVAN'S ROLE ON MY FARM?

Answer:
Ivan's farm - to help users how and where to place decor, factories, animals, etc.
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WHERE TO GET RICE?

A rice field is an object under construction, you can purchase a frame for construction in the Store, the "Extra" section. Upon completion of construction, you will be able to collect ready-made rice every 4 hours. Additional planting of rice is not required.

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THE STORE HAS A DECOR MARKED WITH A DROP, WHAT DOES IT MEAN?

Various decor items, marked with a droplet icon, can be installed on a river with pebble banks. You can buy elements of the river in the store, in the "Extra" section. The river does not bring profit and serves only for the beauty of your farm.

It is installed on any free place in any location of the game.

It does not clean up in the barn, does not move between locations.

Price:

From level 1 = 1 agrobaks;

From level 40 = 22,000 coins.

Purchase Experience: 5

Removal compensation: 25 coins.

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ROACH IS REQUIRED TO FEED OTTERS, WHERE TO GET IT?

Roach fry can be purchased in the store in the Animals section. Located in the Fish Pool, the fry need to be fed with fish food, which is made from peas and potatoes at the Fish Food Factory.

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WHERE TO GET SILK THREAD, TRuffle?

Silk thread is given by silkworms in the Mulberry Grove. It can be purchased at the store, section "Buildings", subsection "Pens".

The truffle can be found with the Search Pigs in the Oak Grove. An oak grove can be purchased at the Store, section "Buildings" - "Paddocks".

You can also get a Truffle from an English Cocker Spaniel. The English Cocker Spaniel, after being fed with Sausages, after 42 hours, makes a profit in the form of a Truffle and 1 experience point.

The English Cocker Spaniel can be purchased in the store, section "Animals", available for purchase from level 35.

The search dog makes a profit in the form of 1 unit of Truffle every 28 hours. You could get it as a reward for the quest "Business Boom".

Truffle Dog makes a profit in the form of 1 Truffle, 10 experience points, every 20 hours. You could get it as a reward for the Summer Market quest.

The Roman Seeker brings a profit of 1 Truffle, 10 XP, every 18 hours. It could be obtained as a reward for the quest "Mushroom Abundance".

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HOW TO DIGGER THE GROUNDS?

To dig a garden bed, click on the "Shovel" icon, which is located on the right side panel of the game screen, with the mouse cursor, then click on a free area of ​​the playing field. In order to return to the game mode, click again on the white arrow located on the right side panel of the game screen.

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HORSES AND STABLES.

The stable can accommodate a Jutland horse

An Arabian sport horse and an Arabian horse can be placed in the Elite stable.

Horses need to be fed alfalfa.

Brown Jutland horse:

Number of feedings needed to mature a horse: 6

Experience per feeding: +3

Growth time: 6 hours.

Sale of an adult: 2,500 coins.

Gray Jutland horse:

Experience when purchased: +30

Number of feedings needed to mature a horse: 8

Experience per feeding: +6

Growth time: 32 hours.

Removal compensation: 100 coins.

Sale of an adult: 4,000 coins.

Black Jutland horse:

Experience when purchased: +40

Number of feedings needed to mature a horse: 10

Experience per feeding: +9

Growth time: 120 hours.

Removal compensation: 100 coins.

Sale of an adult: 4,200 coins.

Arabian horse:

Experience when purchased: +100

Number of feedings needed to mature a horse: 12

Experience per feeding: +8

Growth time: 48 hours.

Removal compensation: 100 coins.

Sale of an adult: 5,300 coins.

Arabian sport horse:

Experience when purchased: +100

Number of feedings needed to mature a horse: 7

Experience with each feeding: +10

Growth time: 154 hours.

Removal compensation: 100 coins.

Sale of an adult: 10,000 coins.

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A frame for building a barn can be purchased at the Store, section "Buildings".

How to move an item to the barn and how to take an item from the barn

http://odnoklassniki.ru/group/52173821444215/album/52175892775031

frame shed

The capacity of the Frame Shed is 75 items.

Frame cost:

From level 13 = 4 agrobaks;

From level 31 = 35,000 coins.

Experience when purchased + 350 points.

modern barn

The capacity of the Modern Barn is 60 items.

Frame cost:

From level 5 - 5 agrobucks

From level 26 - 15,000 coins

wooden barn

The capacity of the Wooden Shed is 20 items.

Frame cost:

From level 1 = 3 agrobaks

Level 16 = 12,000 coins

Experience when purchased + 150 points.

The hangar can be built in a single copy at each location.

Built buildings and factories can be placed in the Hangar.

After the construction is completed, there are 5 free places in the Angara. In the future, you can increase the number of seats by purchasing them for agrobucks. In total, there are 30 places in the Hangar.

By clicking on the Hangar, a menu appears: move to hangar / open.

"Move to Hangar" activates the Hangar icon near the mouse cursor.

"Open" - opens the Hangar interface.

If you purchased a place in the Hangar, then within 72 hours you will receive a discount on the next place.

Table of the cost of slots in the Garage

Slot(slot) Price with discount Price without discount

6 -- 4 agrobaks

7-9 3 agrobucks 4 agrobucks

10-13 4 agrobucks 5 agrobucks

14-17 4 agrobucks 6 agrobucks

18-20 6 agrobucks 8 agrobucks

21-24 7 agrobucks 10 agrobucks

25-28 8 agrobucks 12 agrobucks

29-30 10 agrobucks 15 agrobucks

You can purchase a frame for the construction of the Hangar in the Store, the "Extra" section.

Movement principle:

1. Place the factory in the Hangar.

2. Open the Hangar.

3. Click on the arrow on the factory icon and select the location on the map where the additional Hangar is installed.

4. Open the Hangar at the location where the factory was moved to and "Take".

5. Install the factory on a free area of ​​the playing field.

The next movement of the factory between locations is possible only after 6 hours (can be accelerated for agrobaks).

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FRUIT GROVE:

The frame for the construction of the Fruit Grove can be purchased at the Store, section "Buildings" - "Other".

Up to 15 trees can be placed in the Fruit Grove. In the Fruit Grove, trees mature 75% faster than in the field.

Planted trees cannot be transferred to the Fruit Grove. To plant a tree in the Fruit Grove, click on the hole, then in the window that opens, select the tree you are interested in. Trees must be planted in each hole.

In order to remove a tree from the Fruit Grove, you need to click on the basket in the grove and select the tree you need to delete in the window that opens. When removing trees, a small compensation in the form of coins is given.

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ACCELERATION OF MATURATION OF CROPS AND TREES.

To speed up the ripening of tree fruits, the player can use Tree Fertilizers. Fertilizers can be purchased in the Store, section "Consumables". They act similarly to Fertilizers for garden beds.

You can build Autowatering. Automatic watering makes it possible to install sprinklers on trees, which accelerate the maturation of trees by 25%. One sprinkler waters one tree.

You can also build a Fruit Grove. Up to 15 trees can be placed in the Fruit Grove. In the Fruit Grove, trees mature 75% faster than in the field.

Tree tubs ur. 2 and above accelerate the ripening of the fruits of the trees placed in them.

When accepting help from a neighbor to water the tree, the ripening time is reduced by 25%.

To speed up the maturation of crops, the player can use Fertilizer for beds. Fertilizers can be purchased in the Store, section "Consumables".

You can purchase a Greenhouse in the Store, section "Buildings".

In the Greenhouse, plants mature 40% faster. After the greenhouse upgrade is completed, the plants will mature another 15% faster, i.e. the rate of crop maturation in the modernized greenhouse is reduced by 55%.

The construction of the Water Tower (purchased in the Store, section "Buildings") allows you to purchase and install Sprinklers that accelerate the growth of crops on dug up beds. After the completion of the construction of the first stage, the Water Tower allows you to install 50 Sprinklers, upon completion of the second - 100 Sprinklers. Building a Large Water Tower will allow you to use up to 150 Sprinklers, which will speed up the ripening of crops by 25%. You can purchase a sprinkler in the store, section "Materials".

When accepting help from a neighbor on unripe crops, the ripening time is reduced by 25%. Also, a neighbor can fertilize the beds dug up on your site with Fertilizer for the neighbors, if he has one.

WHEEL OF FORTUNE:

In order to get the Jackpot (1,000 agrobucks), you need to make a series of wheel spins without leaving the Wheel of Fortune, and score 60 points in total. Every day you get 1 spin for free as a bonus, the rest of the spins you get for 1 Agrobax. The spins end when you stop at the "Broken Blade". You cannot leave the Wheel of Fortune without claiming your prize.

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CARRYING OUT CONTRACTS:

The contract is considered expired 1.5 times after its execution. That is, if you signed a contract for 30 minutes, then you must collect it no later than 45 minutes later.

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RED AND BLACK CAVIAR, FISH FOR FISH CANNERY:

The nursery allows you to grow fish that give black and red caviar.

In the Nursery, you can place a fish fry for rearing, for one nursery, one fry. The fry must be fed with fish food (produced by the Fish Food Factory). Growing fish fry occurs in several stages.

After the fry has grown, you can profit in the form of red or black caviar, depending on the type of fish. It is not possible to replace fish in the Cattery, or remove it separately from the nursery. The fish is removed along with the built Nursery. To grow another type of fish, you need to build a new Nursery.

Fish that gives red caviar: Keta, Salmon, Sockeye salmon, Brown trout, American char.

Fish that gives black caviar: Sturgeon, Sevruga, Beluga.

The fish pool allows you to grow fish from fry, which is necessary for processing at the Fish Cannery, or use it for sale from a warehouse.

Only one of the possible fry can be placed in the Pool - Herring, Saury, Pink salmon, Sardine, Tuna, Mackerel, Squid, Crab, Roach. The fry must be fed with fish food (produced by the Fish Food Factory).

Growing fish fry occurs in several stages. After completion of all stages of cultivation, when collecting profit from the Pool, the fish goes to the warehouse, then it is used for sale or further processing. The vacated fish pool can be used for the subsequent rearing of other fish species.

When clicking on the Fish Pool, if the fish currently does not require feeding and is not ready to be harvested, it will be possible to remove the fish from the pool, but without compensation.

The fish pool can be improved in the Trade Port, the "Improvements" tab.

Each location can have a maximum of 3 Improved pools of each level.

Upgrading the Pools makes it possible to accelerate the growth of fish and receive bonus fish to the Warehouse when harvested.

You do not need to purchase additional fish in the Pool.

Fish pool level 1 accelerates growth by 10%, does not bring bonuses.

Fish pool level 2 accelerates growth by 20%, does not bring bonuses.

Fish pool level 3 speeds up growth by 20%, gives a +1 bonus to fish collected.

Fish pool level 4 accelerates growth by 30%, gives a +1 bonus to fish collected.

After acquiring the Fish Storage, the contract "Karas" becomes available for you to conclude on the pier.

The fish storage allows you to enter into more profitable contracts on the pier, getting the maximum profit.

Each built storage for fish increases profits. For example:

If you have one storage for fish, then the amount of profit from the contract "Karas" is 330 coins, if you have 10 storage for fish, then the amount of profit from the contract will be 3300 coins. To increase profits when concluding a contract, it is necessary to improve one storage for fish, it makes no sense to improve the remaining nine storages

When building a large farm and a diver's house, all pearls for 1 unit become available to you. During the construction of the Jeweler's House, white and pink pearls for 2 units become available to you, when the Jeweler's House is improved, gold and black for 2 units become available.

In order to raise kittens, you need to feed them with kitten food. You can buy food: "Pet Shop" - "Feed" or accept it as a gift from a friend, but only for agrobucks. When the kitten grows up, it can be trained to follow new commands.

Read more about the growth of kittens here:

http://www.odnoklassniki.ru/group/52173821444215/album/52198770016375

In order to get a kitten you need:

1. Purchase "Pet Shop" first. "Shop" - "Extra" - "Pet Shop".

2. Complete the building.

3. Buy a house for a cat (only after the completion of the construction of a pet store). "Shop" - "Extra" - "House for a cat".

4. Complete the building.

5. Buy kittens in the "Pet Shop" - "Pets".

You can get a kitten only if there is free space in the house.

Dog kennel:

Your puppies will live in the kennel. Having built it, you can place one or more puppies there.

There are only 8 places in the kennel:

(You buy a place for a dog, not a dog. You can place the first puppy in a kennel for a free place, all subsequent places must be opened.

1st place - free

2nd place - 5 agrobucks

3rd place - 7 agrobucks

4th place - 11 agrobucks

5th place - 18 agrobucks

6th place - 26 agrobucks

7th place - 35 agrobucks

8th place - 45 agrobucks

Breeds: Sharpei, Dachshund, Alabai, German Shepherd, Labrador, York Terrier.

In order for your puppy to grow, he needs to be fed for 14 days in a row! If you do not feed him regularly, the puppy will grow longer.

In order to raise Puppies, you need to feed them with puppy food. You can buy food: "Pet Shop" - "Feed" or accept it as a gift from a friend, but only for agrobucks. When the puppy grows up, he can be trained to follow new commands.

3. When training, you need to feed with bones (Pet shop, section "Feed").

4. Dogs can be taught the following commands:

Hide (1 training)

Play Dead (3d)

Play with your tail (5d)

Crawl (7d)

Back riding (10d)

Lie down (1d)

Shake it off (3d)

Give a paw (5d)

Somersault (7d)

Watch the foxes (10d)

Freeze (3d)

Aport (5d)

Jump (7d)

Watch the sheep (10d)

German Shepherd:

Hide (1d)

Freeze (3d)

Play with your tail (5d)

Crawl (7d)

Ask (10d)

Labrador:

Hide (1d)

Play Dead (3d)

Play with your tail (5d)

Serve (7d)

Watch the geese (10d)

York Terrier:

Lie down (1d)

Shake it off (3d)

Search (5d)

Somersault (7d)

Dance (10d)

Learn more about training here:

Cat training:

1. Only an adult cat can be trained.

2. An adult cat before training sometimes needs to be fed "cat food" if she is hungry.

3. When training, you need to feed canned food (Pet shop, section "Feed" ..

4. Cats can be taught the following commands:

Russian blue:

Wash your face (1d)

Catching a sunbeam (3d)

Jump (5d)

Hunt (7d)

Stand on hind legs (10d)

Lie down and wag your tail (1d)

Scare (3d)

Play with the ball (5d)

Catching a sunbeam (7d)

Play with thread club (10d)

Persian

Lie down (1d)

Catching a sunbeam (3d)

Play with a ball (5d)

Hunt (7d)

Play with a ball of thread (10d)

Lie down (1d)

Catching a sunbeam (3d)

Play with the ball (5d)

Hunt (7d)

Play with a ball of thread (10d)

Siamese