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Titan quest anniversary edition multiplayer game. Titan Quest Guide and Walkthrough

Floriculture

Everything is in the power of the gods, the sages are friends of the gods; but friends have everything in common; therefore, everything in the world belongs to the sages.

Not a single thing arises without cause, but everything arises on some basis and by force of necessity.

Democritus

The secret has long been known that will allow the game to linger for a long time in the minds of players and on the hard drives of their computers. And it is very simple - the presence of an editor who, with its accessibility, will bribe everyone interested, and the global nature of the possibilities will allow you to create your own projects and add-ons that are not inferior to the original game. Titan Quest is doing well with this - there is a global editor for levels, monsters and NPCs, which allows you to embody almost any plot on its basis, no matter whether it is historical or fantastic. However, we forgot about the multiplayer mode - the second reason for the long-term love of the game. In this game, it is ingeniously simple - joint passage and duel. Both open up new facets of the game, showing it in all its glory.

But all this is the "mind" of the game, and, as you know, they are greeted "by their clothes." So let's start ad ovo, with the egg.

Tragedians and comedians

Hundred-headed monster - Typhon,

Born of the earth. To all the gods

He rose up: a thorn and a whistle from his jaws

Threatened the throne of Zeus, and from his eyes

The fire of the fierce Gorgon blazed ...

Aeschylus "Chained Prometheus"

The backstory of the game world is rather short, which is surprising for a game based on the myths of Greece, Egypt, Mesopotamia and China. Let's start, perhaps:

As you all know perfectly well, 12 titans of both sexes were born from Earth-Gaia and Heaven-Uranus. The youngest and most cunning of them - Cronus - rebelled against his father, overthrew him and began to rule. And so that no one encroached on his throne, he ate his children. However, one of them - Zeus - managed to escape. He subsequently returned, freed his brothers and sisters, who became the Olympian gods, and raised a rebellion against the Titan parents. In the war, he was helped by the Cyclops and the hundred-handed giants-Hecatoncheires, who later became the guardians of the titans in the eternal darkness of Tartarus. Then the angry Earth gave birth to the monster Typhon with a hundred dragon heads. Many terrible creatures came from him, but Zeus defeated him too, rolling Mount Etna, which made it a volcano.

For a long time, the Olympians lived in peace, reaping the fruits of human love and respect. Only once was their peace broken when the titan Prometheus escaped from the underground prison and, having stolen fire from Olympus, gave it to people. ( From here, in fact, the plot begins.)

Apparently, a bad example is contagious, and after centuries other titans decided to escape. History is silent about how they managed to bypass the Hecatoncheires, but the fact remains - the titans broke free, and the orgy began, and without Bacchus and on a cosmic scale: mischievous satyrs and centaurs turned into uniform beasts, the revived dead, lizards, rats, jellyfish climbed from everywhere -gorgons ...

But the worst thing is that someone guessed to dig out Typhon, and he again began to smoke all over the world. The Olympian gods could not cope with the new misfortune themselves, and they needed heroes. We will become one of them.

On the way to Olympus, Greece, Egypt, Babylon, and even distant, distant China await us. We will cover all this distance on foot, destroying thousands of titans' minions along the way, and finally return to Olympus, talk to Zeus and let's kill Typhon. And it doesn't matter that even Zeus failed to accomplish this - our business is involuntary.

But do not hang your nose, the road will be extremely exciting - and do not look that it is linear.

Heroes of the Ancient World

I see, child, according to the words that your breed is noble! ..

So, we have a plot. For a good play, we now need to find an actor for the lead role. Let's press "New Game" and start choosing: name, gender, color of the dress? It doesn't matter at all, it has a purely aesthetic value. Let's scroll further!

Here we have Helos, a Greek village, and here we can, by pressing the key C , see your alter ego and the accompanying inventory, "doll" and passport. What do they mean?

Primary Stats

Attributes

  • Health ( Health) - shows how many more times you need to hit the hero for him to go to be reborn.
  • Mana pool ( Energy) - shows how much more you can conjure. If the hero is hit, it may decrease.
  • Power ( Strength) - the amount of damage done by melee weapons and the ability to use heavy armor and weapons depend on it.
  • Intelligence ( Intelligence) - the amount of damage done by magic elements and the speed of mana regeneration depend on it.
  • Agility ( Dexterity) - the ability to attack, to defend, the amount of piercing damage inflicted and the ability to use small arms depend on it.

Resistances

  • Fire resistance ( Fire resistance) - how much% fire damage will be prevented.
  • Cold resistance ( Cold resistance) - how much% cold damage will be prevented.
  • Poison resistance ( Poison Resistance) - how much% damage from the poison will be prevented.
  • Lightning resistance ( Lightning resistance) - what amount of% damage from lightning will be prevented.
  • Impact resistance ( Pierce resistance) - how many% damage from piercing will be prevented.

Offensive

  • Average damage ( Average Damage) - shows the average damage done per hit.
  • Attack speed ( Attack Speed) - shows how many hits the character can inflict per second, measured in%. Depends on skills and equipment.
  • Damage per second ( Damage Per Second) - DPS - this is the main parameter by which both warriors and sorcerers are "measured" against each other.

This is a tip: be sure to look at the speed of your weapon, it can be Very Fast, Fast, Average, Slow and Very Slow. Sometimes a quick knife with nominally low damage can give more DPS than a good but slow mace.

Defensive

  • Total armor ( Combined Armor) - the amount of armor hung on the character. Allows you to painlessly endure a certain amount of damage.
  • Block ( Block) - the chance to block the enemy's blow, depends on the shield and is measured in%.
  • Blocked damage ( Damage Blocked) - the amount of damage that will be prevented with a successful block.

Secondary Stats

Secondary Resistances

  • Bleeding Resistance - how much% damage from attacks that cause bleeding will be prevented.
  • Endurance ( Vitality resistance) - how many% damage from attacks aimed at undermining stamina or draining life will be prevented.
  • Energy ( Energy Resistance) - how many% damage from attacks aimed at undermining Energy or draining mana will be prevented.
  • Daze Resistance ( Stun resistance) - by what percentage of the total duration the Stun duration will be reduced (a stunned character cannot attack).
  • Destruction resistance ( Disruption Resistance) - by what percentage of the total duration the duration of the attacks of Destruction will be reduced (a “destroyed” character cannot attack).

Others

  • Health Regeneration ( Health Regeneration) - the number of units of life, restored within a second.
  • Mana Regeneration ( Energy Regeneration) - the number of units of mana, restored over a second
  • ability to attack ( Offensive ability) - shows your chance to hit the target, as well as the ability to inflict a critical hit.
  • Defense ability ( Defensive ability) - shows your chance to dodge a hit, as well as the ability to avoid a critical hit.
  • Spellcasting speed ( Cast Speed) - the time required to cast a spell, in% of the norm.
  • Running speed ( Run speed) - character's running speed in% of the norm.
  • The strongest monster ( Greatest Monster Killed) - defeated by the character.
  • Monsters slain ( Monsters killed) - in total by the character and his assistants.
  • The biggest damage ( Greatest Damage Dealt) - done at a time.
  • Time ( Elapsed time) - spent on the game.
  • Number of deaths ( Total deaths) - and character revivals throughout the game.

Getting more experienced

With each defeated enemy and each completed quest, your experience level grows. The green bar at the bottom shows how much is left for the savior of the whole world until the next bar of his career.

This is a tip: the summoned creatures do not receive experience, but pass it entirely on to their master. So do not hesitate and call your partner as soon as possible. Almost any discipline allows this, but a friend will come in handy more than once or twice. Either hide behind, as with a shield, then break away from the pursuit ...

With the level gain, the hero does not automatically increase anything. He gains 2 Attribute points and 3 Skill points. Attribute points can be invested in any amount in Strength, Intelligence, or Agility, which will increase the corresponding attribute by 4 points for each invested AP. If they are invested in health or mana, then their supply will increase by 16 points in the same way.

Spending 1 SP, you can pump any available skill by one unit.

But before you develop your skills, you need to figure out what's what. So...

Disciplines

The beautiful is comprehended through study and great efforts, the bad is assimilated by itself, without difficulty.

Democritus

Having reached the long-awaited level 2, we get the opportunity to choose our first discipline. It is worth approaching the choice carefully, because the principle of the game is radically different for the follower of each skill. From this moment we get one of the basic 8 classes (in terms of the number of disciplines), and at the 8th level of experience we will get the opportunity to study the second and last discipline, after which our alter ego will establish itself in one of the advanced 28 classes, resulting from a combination of 2 disciplines.

Within each discipline, you can learn various skills / auras / spells or increase the main skill ( Base Skill). You can increase it to 32, and each level will increase class attributes, as well as open access to other skills / auras / spells. They can also be studied repeatedly, but at the same time only the action of this particular branch of skills increases (as a rule, there are 2-3 of them), without affecting the rest.

For example, choosing the Nature Magic discipline and raising the main Nature skill from 0 to 1, we will get the attributes: +2 intelligence, +1 agility, +21 health and +10 mana, as well as access to skills: Regrowth (1) and Call of the Wild (1)... Hereinafter, in brackets next to the name of the skill, the number of points that you need to have in the main skill is indicated if you want to teach.

The number of possible strategies is incalculable, and if we also take into account that the skills of different characters can be combined in any way in one party, then we get truly endless possibilities!

Warfare Mastery

Warrior surpasses everyone in the amount of physical damage dealt, but pays for this with a deterioration in defense. With an increase in skill, the Warrior can learn to deal damage to several opponents at once.

The scope of his skills is close combat. With training, the Warrior increases his mastery of the sword, ax and mace, the skill of attack with both hands and other methods of attack.

Base Skill (0-32)

Provides the necessary physical development and knowledge of the necessary martial techniques to achieve much in the martial arts. Increases strength, agility and health.

Battle Rage (1)

Every enemy hit on you can give you a seizure Battle rage, which will give a plus to the damage and increase the attacking skill for a short period of time.

Weapon Training (1)

Years of training with the sword, ax and cudgel allow you to attack faster and react sharper to enemy attacks.

Onslaught (1)

When you use the default attack, Onslaught increases the damage you deal with each unit of health taken from the enemy in succession. Power Onslaught dissipates quickly if not attacked. Replaces the basic attack.

War Horn (4)

The victorious sound of your war horn temporarily stuns foes

Dodge Attack (4)

Even the toughest armor has vulnerabilities. The best way to survive is to prevent the enemy from finding them.

Dual Wield (4)

Ability to effectively use two types of weapons.

Ignore Pain (4)

Full concentration on the battle allows you to ignore physical and piercing damage.

Crushing Blow (10)

Increases the chance of a critical attack with increased damage when Battle rage.

Hew (10)

Dealt when using a skill Dual wield damage increased by 50%

War Wind (10)

The Warrior fights by spinning around in place and hitting up to 4 targets simultaneously.

Battle Standard (10)

Calling the battle banner - all allies have increased attack skill and damage absorption.

Cross Cut (16)

Skill Dual wield allows you to deal damage to two opponents at once.

Hamstring (16)

An attack aimed at an enemy's feet temporarily reduces their defenses and movement speed.

Lacerate (24)

Adds additional damage to War wind... It is required that the warrior has either an ax or a sword in his hand.

Triumph (24)

Seeing the inevitability of your triumph, enemies lose hope and the power of their attacks diminishes.

Doom Horn (24)

The sound of your War horn promises death to enemies, frightening them and lowering the ability to defend.

Counter Attack (24)

Has a chance to counterattack when the enemy deals damage during Battle Rage.

Tumult (32)

When using the technique Dual wield you can hit up to three opponents at the same time

Ardor (32)

Stronger and faster attack, increased movement speed.

Ancestral Horn (32)

The call of an ancient relic summons the ghosts of past heroes from the Champs Elysees to the battlefield for yet another battle.

Defense Mastery

Defender focuses on survival in battles, which is why he does not really shine in the field of offensive skills. Many skills are aimed at using the shield as a weapon, as well as deflecting attacks from enemies and crippling them in return.

A character trained in the Defense skill will be able to better parry attacks with conventional weapons, use shields and armor more efficiently, and recover from damage faster.

Base Skill (0-32)

Provides the mental strength and physical development needed to protect both oneself and others. Increases strength, agility and health.

Concussive Blow (1)

Gives a chance to stun the enemy on impact and increases the duration of the stun when attacking with a club.

Battle Awareness (1)

Grants an aura that allows you and nearby allies to defend more effectively.

Batter (1)

Shield attack. Deals damage and slows down the enemy.

Armor Handling (1)

Reduces armor requirements, making it possible to use heavier armor than skills allow.

Adrenaline (4)

Each enemy hit can trigger an adrenaline rush, increasing your regeneration.

Rally (4)

The sound of your horn helps allies regenerate stamina.

Quick Recovery (4)

For a short time, the skill of using a shield increases, allowing you to block several attacks at once with great speed.

Shield Smash (4)

A combat technique in which damage is inflicted both with a weapon and a shield.

Resilience (10)

Increases the frequency of use Adrenaline.

Focus (10)

Improves reaction, increasing the chance to successfully block an enemy attack.

Shield Charge (10)

Striking an enemy with a running shield, stunning and dealing additional damage.

Inspiration (16)

Partially restores energy lost by allies, allowing them to continue the battle.

Rend Armor (16)

Increases efficiency Batter, allowing you to attack up to three opponents at the same time.

Disable (16)

A fighting technique that uses a shield to knock an opponent off their feet or at least throw them off balance.

Defensive Reaction (24)

Increases damage and attack speed when using a skill Adrenaline.

Iron Will (24)

The aura grants all allies increased defense and resistance.

Disruption (24)

Increases the shocking effect Shield Charge preventing enemies from using their skills.

Defiance (32)

A certain percentage of damage dealt to you is returned to the enemy within a short time after use Rally.

Colossus Form (32)

You take the form of a Colossus with a tower-like grandeur.

Pulverize (32)

A technique for fighting with the use of a shield, in which you attack several enemies at once, breaking through their formation.

Hunting Mastery

Hunter - master in the use of bows and spears. Its arrows, penetrating everywhere, will pierce any armor and will find their target even in a crowd of opponents. However, for the success of his actions, the Hunter needs to constantly move and maintain a distance.

The art of hunting appeared long before civilized times for food and sports. However, now it is used to fight the minions of the Titans, who are more dangerous than any predator.

Base Skill (0-32)

It fosters in its owner the mind and reaction of a predator necessary for hunting. Increases strength, agility and health.

Ensnare (1)

Envelopes the legs of an enemy in a net that prevents them from moving, but does not prevent them from attacking if you are within their reach.

Take Down (1)

Heavy jolts with a spear inflict increased damage to an enemy.

Wood Lore (1)

Increased skill with bow and spear. Years in the jungle make themselves felt.

Marksmanship (4)

Allows you to shoot instead of the usual fire arrows, which fly faster and deal increased damage. Replaces the basic attack.

Art of the Hunt (4)

Rich hunting experience gives an advantage when meeting potential prey - creatures of the Animals and Beastmen classes.

Herbal Remedy (4)

The ability to create healing potions from plants that can be found on travel. Heals poison and accelerates wound healing.

Barbed Netting (10)

Net E nsnare gets thorns that inflict bleeding wounds on the enemy.

Call of the Hunt (10)

Increases attack speed and damage done by Beasts and Beastmen.

Eviscerate (10)

Allows you to find weak points and inflict bleeding wounds on enemies.

Monster Lure (10)

A decoy that attracts the attention of nearby monsters.

Study Prey (16)

Missile damage increases due to the use of enemy weaknesses.

Puncture Shot Arrows (16)

Arrows hit right through, thus hitting several targets at once.

Gouge (16)

When using a spear or bow, deep wounds are inflicted, leading to prolonged bleeding.

Find Cover (16)

You can use cover, avoiding unnecessary damage, but without stopping the attack.

Exploit Weakness (24)

Using the weaknesses of enemies - increasing damage from shots.

Trail Blazing (24)

Gives hunters the strength to relentlessly pursue their prey, so that even the thickest bush cannot slow down the pursuit.

Detonate (24)

The bait becomes explosive. A full supply of energy is required to detonate.

Flush Out (32)

Forces enemies to open up, making them more vulnerable.

Scatter Shot Arrows (32)

The arrowhead becomes bursting, on contact, flying in all directions into many fragments.

Volley (32)

Accelerates an attack with a spear or bow three times.

Rogue Mastery

Rogue unsurpassed in the art of dealing with lonely enemies. After his attacks, opponents get poisoned and bleeding wounds. For Rogues, hit-and-run tactics are best, as a result of which they have to be as sophisticated as possible when facing large groups of enemies.

The art of deception is rightfully the domain of murderers and thieves, because in the struggle for survival, the end justifies the means. The thief's fighting style focuses on quick attacks that are deadly to most opponents. The Tramps enhance their deadly abilities by studying various poisons and knowledge in human anatomy.

Base Skill (0-32)

Provides the necessary physical training and secret knowledge in order to become a successful thief. Increases intelligence, agility and health.

Calculated Strike (1)

Instead of one hit, you get the ability to land several at the same time. Replaces the basic attack.

Blade Honing (1)

Grants increased damage to the blades of swords or spears on you and your followers.

Envenom Weapon (1)

Adds poison damage to attacks.

Throwing Knife (4)

Throws a knife at an enemy, causing them to bleed, which damages them for a short time.

Disarm Traps (4)

Provides the ability to disarm traps.

Nightshade (4)

Allows the infected weapon to slow opponents. Valid when activated Envenom Weapon.

Flash Powder (4)

A flashing powder that blinds and disorients enemies.

Lucky Hit (10)

Gives a chance to hit an unarmored place, causing much more damage when activated Calculated Strike.

Open Wound (10)

Has a chance to inflict a bleeding wound that deals damage for some time after the attack. Possible by using a sword, spear, bow and ax.

Lay Trap (10)

Creates a crossbow trap.

Poison Gas Bomb (10)

A bomb that launches a poisonous cloud. Causes confusion, panic, and weakened defenses against ranged attacks.

Lethal Strike (16)

Delivering one deadly blow force with greatly increased damage.

Rapid Construction (16)

Reduces the time to prepare for setting a new trap

Toxin Distillation (16)

An increase in the strength and duration of the action of the poison.

Anatomy (24)

Knowledge of anatomy increases the chance of inflicting a bleeding wound and increased damage.

Mandrake (24)

Has a chance to confuse the enemy with a successful poison attack.

Shrapnel (24)

Adds to Poison Gas Bomb shrapnel.

Mortal Wound (32)

Adds poison damage to any attack and inflicts bleeding wounds.

Flurry of Knives (32)

Allows you to throw multiple knives. Increased Piercing Damage.

Improved Firing Mechanism (32)

Modified Bolt trap... The number of bolts produced has been increased.

Wind and Lightning Magic (Storm Mastery)

Stormcaller perfectly knows how to summon lightning and snowstorms, dealing with small groups of enemies. Yes, his defense is weak, but he can freeze and stun his opponents, and then finish off the deadly wrath of Heaven.

Dedicated to serving the celestials, Stormspeakers learn to manipulate lightning, project hail, and direct arctic winds. In addition to swift attacks, the Magic of Wind and Lightning has in store for several more effective methods of self-defense.

Base Skill (0-32)

Allows the mage to control weather events. Increases intelligence, agility, health and mana.

Ice Shard (1)

Throws an ice star at an enemy, dealing cold damage and slowing their movement.

Storm Nimbus (1)

When this skill is active, you gain the power of the Storm, which adds cold and lightning damage to your attacks.

Spell Breaker (4)

A pulse of energy that removes useful slander from opponents and harmful ones from allies.

Thunderball (4)

Creates a ball of energy that dazes and damages enemies in its radius of explosion.

Heart of Frost (4)

When Storm Nimbus active, the air around you becomes cold and all enemy attacks are slowed down.

Spell Shock (10)

Deals energy damage and prevents enemy mages from using their skills when launched Spell Breaker.

Velocity (10)

Increases speed and damage from Ice shard... Gives the shards a chance to continue flying even after hitting the target.

Squall (10)

Creates an air storm around the enemy, reducing the accuracy of their attacks.

Freezing Blast (10)

Chains the enemy in ice, preventing him from moving, but reduces the effectiveness of your attacks in his direction.

Lightning Bolt (16)

A lightning attack spell.

Concussive Blast (16)

Increases radius and damage Thunderball.

Obscured Visibility (16)

Reduces visibility inside even more Squall.

Static Charge (16)

Provides retaliatory damage when attacking an enemy when activated Storm Nimbus.

Energy Shield (16)

Creates an energy shield that absorbs all elemental attacks.

Torrent (24)

Increases the number of shards Ice shard, turning it into a continuous stream.

Summon Wisp (24)

Calls on Storm Wisp

Storm Surge (24)

When active, each hit has a chance to unleash a barrage of storm energy.

Chain Lightning (32)

Spell Lightning bolt hits several opponents at once.

Eye of the Storm (32)

Using this skill will increase lightning and cold damage for all allies and will provide protection against lightning and cold damage.

Reflection (32)

Gives Energy shield the ability to reflect damage back to opponents.

Earth Mastery

Pyromancer , a connoisseur of many spells, is able to unleash fire on the heads of enemies and open the ground under their feet. Intimate knowledge of Earth Magic allows him to summon an Elemental, capable of single-handedly deal with a crowd of opponents.

Comprehending the secrets of the blacksmith god Hephaestus, feel the spirit of stone and flame. In the name of the Core of the Earth, make the sword in your hands burn, and the stones crash into the ranks of your opponents. Establish a spiritual connection with the Elemental and create massive destruction along the way. Remember only that Pyromancer is strong in attack, but practically unprotected.

Base Skill (0-32)

Training your mind and spirit with ancient techniques that will give you

the ability to receive strength from stone and fire.

Earth Enchantment (1)

Charges your weapons and those of your followers with the power of stone and fire.

Flame Surge (1)

Three tongues of flame destroy everything near the magician.

Brimstone (4)

Adds physical damage to attacks and increases the chance of dealing critical fire damage when attacking under Earth enchantment.

Heat Shield (4)

Imposes a shield that absorbs fire damage.

Ring of Flame (4)

For a while, it surrounds you with a circle of fire, setting fire to your enemies.

Volcanic Orb (4)

Imposes a burning ball that explodes among enemies and deals physical damage to them, damaging everyone in a small radius.

Stone Form (10)

Turns you to stone, which increases regeneration but impedes movement.

Summon Core Dweller (10)

Summons a defender from the depths of the Earth to the battlefield.

Barrage (10)

Reduces recharge time and energy costs by Flame Surge.

Stone Skin (16)

Temporary armor, increases resistance to physical and fire damage.

Inner Fire (16)

Increases speed Core dweller and adds fire damage to his attacks.

Soften Metal (16)

Adds heat to Ring of flame, which softens the metal on enemy armor and weapons, reducing their effectiveness.

Conflagration (16)

Increases radius Volcanic orb and adds flame damage, setting enemies on fire.

Molten Rock (24)

Adds fire damage to Stone form.

Wildfire (24)

Allows Core dweller set fire to multiple enemies.

Flame Arch (24)

Increases the damage and the number of flames at Flame Surge.

Fragmentation (24)

Adds to Volcanic orb chunks of stone that fly apart on explosion and inflict additional physical damage.

Volativity (32)

Draws extra power from the Earth. Your fire attacks have a chance to deal very heavy damage.

Metamorphosis Core Dweller (32)

Gains increased resistance to enemy attacks.

Eruption (32)

Creates fountains on the battlefield that spew lava and chunks of stone at enemies.

Nature Mastery

Wanderer uses the power of the forest and forest dwellers to attack and defend. Regeneration and protective auras allow allies to survive longer and fight more effectively.

Traveling outside the walls of any city, you find yourself at the mercy of wildlife. And only a wanderer can enlist the help of plants and animals. Despite the fact that the main direction of the forces of Nature is protection and healing, she can show her anger.

Base Skill (0-32)

Grows the inner harmony and patience necessary to learn the language of wild creatures and dominate the wild. Increases intelligence, agility, health and mana.

Regrowth (1)

Allows you to restore life to the selected ally.

Call of the Wild (1)

Summons a wolf to fight by your side. There may be more wolves at higher skill levels.

Heart of Oak (4)

An aura that keeps you and your allies alive and increases speed.

Accelerated Growth (4)

Recharge time Regrowth is shrinking.

Maul (4)

An attack that rips apart enemy flesh and inflicts a bleeding wound.

Plague (4)

The target of the spell, being infected, loses health a little, and then the disease is transmitted further, from enemy to enemy.

Briar Ward (10)

A wall of thorny bushes grows around you, slowing down and damaging opponents.

Survival Instinct (10)

Survival instinct - increases damage and absorbs a small amount of damage. It is activated in the most critical situation.

Fatigue (10)

Infected enemies are slower and less effective.

Tranquility of Water (16)

Gives a chance to restore 50% of the energy spent on the use of any skill. Only works during action Heart of oak.

Dissemination (16)

Action Regrowth applies not only to the specified target, but also to the allies who are nearby.

Stinging Nettle (16)

Enemies attacking Briar ward get poisoned.

Sylvan Nymph (16)

The appeal Sylvan Nymph, who knows how to shoot a bow and cast spells on allies.

Permanence of Stone (24)

Protects allies from damage by magic elements.

Strength of the Pack (24)

Your wolves gain the Pack Howl feat, which cheers up the hearts of your allies, forcing them to fight more desperately.

Overgrowth (24)

Bestows Nymph the ability to create a human shield that absorbs damage and retaliates against enemies.

Susceptibility (24)

Makes enemies more susceptible to poison and elemental magic.

Refresh (32)

Immediately recharges any skills that have not had time to recover.

Sanctuary (32)

Creates a grove in which mana regenerates faster and skills spend less.

Nature "s Wrath (32)

Fills attacks Nymph by the power of the magic of the elements.

Spirit Mastery

Theurgist combines attack and defense with insidious magic that steals health from enemies and replenishes it to its owner. At higher levels, the ability to summon a powerfulLiche King sowing death and decay around him.

Anyone who studies the forbidden knowledge of warlocks knows that with the death of the body, mind and spirit can be preserved in our mortal dimension. Knowledge in this dark art begins with experiments on their bodies, and later Theurges get the opportunity to control the spiritual energy and vital forces of their enemies and even command the living.

Base Skill (0-32)

Explore the dark art of controlling spirits through witchcraft and mental power. Increases intelligence, agility, health and mana.

Deathchill Aura (1)

The deadly cold emanating from the character forces the enemy to slow down their movement and attack.

Life Drain (1)

Allows you to drink life from enemies, replenishing your own.

Ternion Attack (4)

Adds additional magic damage to your staff attack.

Ravages of Time (4)

Increases the wear of the enemy's armor and weapons, which is why they are destroyed and lose their properties.

Vision of Death (4)

Allows you to show opponents a view of their own death. The weaker in spirit run away, the stronger ones fight less effectively.

Spirit Ward (4)

Gives a protective aura that reduces the damage from attacks of the living dead to the character and his allies.

Cascade (10)

Spell Life drain acts on several opponents at once.

Dark Covenant (10)

At the expense of your own life, you can communicate with the spirits, replenishing the supply of energy.

Summon Liche King (10)

Calling the Ancient Liche King.

Spirit Bane (10)

Adds to action Spirit ward damage done to the living dead.

Arcane Lore (16)

Increase the speed and attack power of the magic staff.

Necrosis (16)

Weakens enemies, making them more susceptible to physical damage.

Enslave Spirit (16)

It enslaves the minds of enemies, forcing them to fight on the side of the hero. Limited time available.

Death Nova (16)

Creates a wave of death that sucks life from any living creature in its path.

Unearthly Power (24)

At the expense of your own life, you are allowed to increase your strength and the strength of your allies.

Wraith Shell Liche King (24)

Partially moves into another dimension, which makes him less vulnerable to all types of damage.

Circle of Power (24)

Creates a magic circle, inside which the living dead take damage, and all allies - additional protection from their attacks ..

Death Ward (32)

Gives the hero an extra life, protecting him from death. At the moment when health is running out, its entire supply is replenished.

Summon Outsider (32)

Summons a very powerful ally for a short time.

Arcane Blast (32)

Allows Liche King throw charges of element magic at opponents.

War song

The destruction of one is the birth of the other.

Aristotle

Equipment

In principle, weapons and armor in Titan Quest do not differ from their counterparts in Diablo 2.

They still have a prefix in front of the name, for example Iron Ax, which means that the ax is made of iron material and has an appropriate quality level. There are 145 prefixes in the game. This number also includes unique and quest items.

In addition, all magical weapons also have a suffix in their name, by which you can determine the spell imposed on it. For example, the name Short sword of Agility tells us that the lucky owner of this sword has increased agility. There are only 121 suffixes in the game. What a blessing that there is no need to identify anything in Titan Quest in principle.

There are 4 slots for weapons, the main and additional for the right hand and the same for the left. Moreover, on the left hand, without special skills, you cannot take anything except a shield. You can put on a little: a helmet, armor, bracers, leggings, a couple of rings and a necklace. Yes, in ancient times they always walked in sandals and with bare thighs, so we will not wear boots and pants that have not yet been invented.

In addition to weapons, shields, armor and bottles, the game has Relic Shard - fragments from magical symbols that can be used to enchant weapons. But you can wait, having saved five identical ones, and then they can be combined into one full-fledged artifact. Each type of Relic, and there are 75 types in total, allows you to enchant a certain type of equipment - armor, shield, or weapon, adding a new property to them. This can be a banal decrease in armor requirements, and an increase in armor, and an acceleration of regeneration and the addition of poison damage.

Altars and wells

In addition, the Wells of Rebirth and the Enchanted Altars will become indispensable help on the way to Olympus.

Having once touched the Well, you will bind your immortal spirit to it, and in the event of your tragic death, the blessed waters will revive you next to it again. Wells are generously scattered everywhere, you will find them in every other location, and therefore the path will be pleasant. If you leave the game, you will also wake up next to the Well, and not in the nearest town.

Enchanted Altars have a completely recognizable shape and a luminous aura around them. If you touch the Altar, then he will bless you once, after which for a short time a pleasant company to the savior of Hellas will have a positive effect. It can be additional protection, and increased regeneration, and an increase in all skills ... But the unconditional top of the pyramid will be held by the Altar, which doubles the experience gain!

Altars also serve as a kind of "litmus test" - by their presence, one can determine that there is a difficult or dangerous area not far ahead.

In the name of Zeus!

Love is a desire for rapprochement, caused by the appearance of beauty.

Zeno of Kitis

What do we have in the end - an excellent game in the Diablo genre, like a beautiful antique statue, carved to imitate a person. Yes, she is not so flexible, but attractive and monumental.

The first players are already exploring the multiplayer spaces of online Hellas and glorifying the Greek gods in all parts of the world. Let's not lag behind them! And if you like the game too, we'll come back to it in the "Tips of the Masters" and tell you what else is worth paying attention to.

Well, good luck!

Do you know that?..

The head and chief designer of Titan Quest is Brian Sullivan, who founded Ensemble Studios in the early 90s. It was in it that the glorious game Age of Empires, now widely known and revered, saw the light of day. Brian even won the Best Game Design-98 award for her at the Game Developers Conference. However, his favorite brainchild was and remains the game Age of Mythology, from which he drew inspiration, deciding to take episodes of the real history of the ancient world, add a little mysticism, creepy monsters and magic - and as a result, get an original and exciting role-playing game!

Despite the fact that Iron Lore is a very young game studio, the people who worked on Asheron’s Call and people from Blizzard found themselves in it, so they will surely have success and new masterpieces ahead of them!

Hotkeys

W- change weapons

WITH- character window

S- skill window

Q- task window

M- map window

1-0 - fast cell from 1 to 10

D- throw a thing

Z- show all things

Alt- do not show broken things

X- do not show ordinary things

Down- next skill

Up- previous skill

Num 1- maximum approximation

Num 3- maximum distance

Num 2- default camera

Num 0- center the map

L- activate the portal

R- drink the elixir of life

E- drink the elixir of mana

Mouse wheel up- zoom in

Mouse wheel down- move away

Shift- stationary attack

T- chat window

P- command window

G- game menu

H- help window

Space- pause

October 9, 2013

How to play titan quest on the Internet. How to learn how to play Titan Quest over the Internet.

How to play titan quest online

How to play Titan Quest on the Internet? How to learn to play titan quest on the Internet? It should be noted that, sad as it may seem, the classics do not become fresher over the years, so even such beloved games and characters as Diablo require their continuation. In such cases, a variety of games come to the aid of all bored gamers, as they say, "in the best traditions of the genre," including Titan Quest. Buy a must-have licensed version of the game called Titan Quest. If you have a desire to play such a game on the Internet, then you definitely need an official jewel-box, since a specially designed security system will not let you into servers without a registration key. You can also try playing this game using your local network. Fortunately, the lan game does not require a copy of the game at all, so you can play on connected computers without hindrance using the corresponding item in the main menu. In addition, there are also programs such as Hamachi. Such software allows all gamers to create the appearance of a local grid while playing over the Internet. Such programs function as follows. You need to install Hamachi for yourself and your friend, and then create a common grid with him. After that, you need to go to Titan Quest, where to choose the menu item "play by Lan", and then click the option "connect to IP", after which, enter the address of the second player. On the screen of the program you will see your friend's "virtual IP". Similarly, you can create game parties, the size of which will be up to six people (this is an internal limitation of the game itself). Alternatively, you can also refer to amateur gaming forums. On them you will definitely find a huge number of inveterate fans of the game, who will be happy to keep you company in the process of passing the game. So, for example, you can find the addresses of all the time active servers hosted on Hamachi. You can play the titan quest via the Internet as a team.

So, if it comes to gameplay, then in Titan Quest the main priority is exclusively team play. You need to distribute responsibilities, and also use all the advantages from the fact that several more people are playing with you at the same time. For example, if in a single player any remote player should always take care of the health level directly (since he is susceptible to attacks in any case), then in a multiplayer game you may not do this if there is a second player who will constantly distract all attention to yourself. It should also be noted that the server administration has every right to block the CD-Key if a very large number of people play from it. This must always be remembered. It must be said that Titan Quest is a game that at its core uses the mythology of Ancient Greece, Egypt, as well as the Ancient East. The game plot tells the player about the campaign of an unnamed hero (gamer) against three Telkhine brothers, acting as titanic creatures, who took advantage of the deprivation of divine protection from people in order to give the entire Earth to the titans. The whole gameplay is typical for all games of the Hack and slash genre, and is also in many ways similar to the gameplay of the popular representative of the slasher known to a wide gaming audience as Diablo 2. Thus, all attention here is focused on the destruction of a large number of monsters, as well as deep development skills and characteristics of the character. The plot is divided here into three acts, and the whole world of the game, respectively, into three very extensive areas: Ancient Greece, Ancient Egypt, as well as the Ancient East. In addition, there is a final location in the game - Olympus. All game locations alternately follow one another, however, there are some branches, as well as optional places to visit.

The territory, unlike the Diablo 2 game, is pre-created, and all opponents and items in the chests are randomly generated each time a gamer enters the game. In such a fascinating game, the graphics are presented in three-dimensional, while in the main game the camera cannot rotate (it rotates only in some unofficial releases), but scaling is fully available to users. It should also be said that one of the main features of the entire gameplay is precisely the presence of a huge number of elements, borrowings, as well as references to lands, characters, monsters and weapons from the ancient mythologies of the Egyptians, Chinese, Greeks and Sumerians. Thus, any player will need to visit Athens, the Egyptian pyramids, as well as the Great Wall of China. In the game, the story bosses are the assassin of Hercules Nessus, a demonic bull and a very large scarab. The final location of the game, called Olympus, appears in the game as a very long staircase along with rare platforms, as well as a majestic temple located at the top. The mountain is completely besieged by monsters that serve the Telchines. Some of the monsters here are the most formidable, powerful. That is why they were able to get upstairs, while acting as a powerful guard for the titan. The player breaks through many dangerous opponents towards the main villain - Typhon, who awaits him, directly, at the very top, where the final final battle is taking place. After defeating the titan, the player is able to hear the voice of the gods. The gods decide that it is time to leave, since they already find people ready for life on earth without faith in higher powers, and also quite powerful to withstand many dangers, which, in fact, was proved to them by the main character (player). By playing such a game on the Internet, you can also make friends with other gamers and join forces against monsters and titans.



Now if you are asked,

You will always know what to answer correctly :)

The Ultimate Multiplayer FAQ

Where do you start?
1.1 First, you need to make sure your Titan Quest meets all of the following criteria:
-Your original Titan Quest version 1.30.
-Your Titan Quest Immortale Throne version 1.10.
-You have a key suitable for playing on the Internet.
7f53-9981-4b46-b1a1-4c0e
B50E-2787-995D-5231-9197

A823-CD0F-F249-AFE7-4ED6
ac45-0c42-6669-0ce0-7262
b71d-3f65-e727-c6b5-fdd3
2b2b-4bc 2-803 1-842b-22f9
e871-8502-a963-ec3d-5aa5
B50E-2787-995D-5231-9197
46da-eefb-996b-2da1-a551
36a7-28f9-1914-af8c-71f2
ced0-c605-f18d-3333-e02 4
71b9-1bc5-eaf5-3568-e283

1.2 Then, we need to finally create our character!
We go into a single-player game, press the "Create character" button and enter the nickname of your character in the name field, which will be displayed for you and other users throughout the game. Also in this field you can select the gender of your character and the color of his tunic. If you have already made your character in the original TQ, then press the import button and wait literally 2-3 minutes, and voila - our character is already ready for battle!
Screenshot:


The material contained in these topics is the answer to many questions and the solution to many problems. Do not forget to put pluses to the author of these topics, which is DEDOK...
1.4 Next, you need to decide on the platform that you will use during your game.
Platforms I know:
1.Spygames... Is the native platform for Titan "a.
2.GameRanger... Free gaming platform, with its own perks for users who bothered to fork out for Gold and Premium accounts. Good, stable platform. Personally, my choice is on GR.
3.Hamachi... Free gaming platform for playing software local network .
I will compose a short instruction on how to use programs for playing TQIT:
SpyGames
Everything is simple here, but as you know, everything is simple - ingenious!
If you want to become a host, click "Create Game". In the "Game Name" field, enter the name of your game, which will be visible to other users.
Further, if you want to make a private game, enter a numerical or alphabetic value in the password field. (Just don't get too carried away!)
When the auto squad function is activated, all players who have entered your server will be automatically enrolled in your squad. Otherwise, you yourself have to do it.
The level field is responsible for the range of characters' levels that can enter your server, starting from 1, ending with x, where x is a numerical value.
Let's start and enjoy the game!
Screenshot:


If you want to join the created game, you are required to do a number of the following actions:
1.Select the function "join" and click start.
2.Click "Create Server List".
3.In the filter field, enter the name of the server, or simply, having searched in the list, we find a suitable one.
4.Select a server, click to join and enjoy the game!
Screenshot:

GameRanger .
A good gaming platform with excellent ping, which has its hosts in Omsk and Novosibirsk. (The nearest ones are for Kazakhstan, perhaps there are several more on the territory of Russia) You can download the program for free from the gameranger.com website. The program is used by players from all over the world, most often Europeans, less often Arab and Russian-speaking players.
First of all, we need to create an account, which, however, is created during the installation process, so this question should not arise.
Further, after installation and Log-in "a, which is also performed automatically after installation, we follow the path to the game in the options.
And then everything is the old-fashioned way, the Host button for creating games, the Join button for entering the game. If you and your partners in the game have all the parameters identical, which are indicated in step 1.1, the game will go without problems.
Screenshot:


Hamachi
So, the very first thing to do is download the program itself.
Downloaded, installed, launched. Wonderful.
In the settings, in the presence submenu, put a check mark in the "Online presence" function.
Then, we create a network, invite friends and enjoy the game.
Important ! Don't forget to turn off proxies and other encoders and IP address generators!
1.5 And finally, I recommend that you complicate the gameplay by using a mod, some of which our talented users have made for fans of "hot".
Available mods:
XMAX is a simple multiplier for monsters (hereinafter referred to as mobs), suitable more for fast leveling than for complicating the game process.
Ahilles - Slightly increases the number of mobs and the characteristics of bosses.
m4ssboss3s - An ideal mod for fast leveling, the number of mobs and bosses will light up your video cards!
Chuck Norris is a Mod that is much more complex than the first two. Recommended for use only experienced players!
Uber - This mod is designed for game veterans who are bored with easy gameplay.
With the preparation finished, let's go directly to the gameplay!

To see \ change your key, you need to perform a simple operation:
1. "START" there we are looking for "Run ..."
2. In the "Run Program" window, enter regedit
3. The "Registry Editor" has appeared
4. Go through the folders: HKEY_LOCAL_MACHINE >>> SOFTWARE >>> Iron Lore
5. There are two folders: Titan Quest u Titan Quest Immortal Throne
6. Click on one of these folders and several registry files appear in the right corner
7. Double click on the "CD Key" file
8. Here is your key from TK \ TKIT